Patch Notes 0.919.54
03/12/2020
Greetings,
Here is the update note 0.919.54 implemented this morning:
* General changes:
- Fixed the display of the Abyssal Achievement.
- Added a mention in the description of skills when they can't be used in PvP.
- Added a system separating the Cooldown Time of skills for PvP and PvE. If the Cooldown Time of the skill is different in PvP and PvE, the information will be specified in the description of the skill.
- The Attack Speed bonus is set to 15% on the Pesentio Achievement.
- The Attack Speed bonus is set to 15% on the Pomerium Achievement.
- Added a 10% Attack Speed bonus on all Isoris Bottoms.
- Added a 10% Attack Speed bonus.on all Isoris Shoes.
- Rotation of the Big Wheel.
- Rotation the "Mix Board" Tab.
Note: All changes are subject to adjustment based on player feedback.
=> Balance changes
*Warrior
- Sword Dance: The Cooldown Time is set to 4s in PvE.
- Icecold Heart:
The debuff decreasing the Attack Speed is removed.
The debuff now applies -15 Movement Speed and lasts 6s.
*Knight
- Spin it Bear!: The Cooldown Time is set to 5s in PvE.
*Myrmidon
- Bloody Roar: The skill can no longer be used in PvP.
- Death Bound:
Also inflicts -50 Hit Rate and Evade Rate at all skill levels.
No longer inflicts an Agility debuff.
Debuff duration is set to 30s.
*Magician
- Fire Field (Z Combo): The Burn debuff is removed.
*Monk/Priest/Invoker
- Lightning Rod: The duration is set to 4s.
- Barbarian:
The Cooldown Time is set to 6s in PvE.
The percentage of inflicting Freeze has been increased to 100% at level 10. The lower levels of the skill have been adjusted accordingly.
- Rain of Fire:
The Cooldown Time is increased from 6s to 8s in PvP.
A knockdown effect has been added.
*Mage
- Fire Emblem: The Cooldown Time is set to 4s in PvE.
*Archer
- Shootdown; The Cooldown Time is set to 5s in PvE.
*Marksman/Specialist/Destroyer
- Sniping: The maximum number of hits is set to 6 hits in PvE. (This number remains at 5 in PvP)
- Gatling Rush: The impervion effect is removed.
- Vulcan 300:
The incantation is now instantaneous.
The duration is set to 3s.
The Cooldown Time is decreased from 120s to 30s.
*Hunter/Pathfinder/Sentinel
- Freezing Trap: The Freeze duration is decreased from 4.3s to 4s.
- Untouchable: The skill can no longer be used in PvP.
- Ice Storm: The debuff now inflicts -15 Movement Speed and lasts 10s.
*Infiltrator/Assassin/Ninja
- Swift Attack: The Cooldown Time is set to 6s in PvE and 8s in PvP.
- Perfect Strike: The Cooldown Time is set to 10s.
- Wood Rush: Now inflicts a debuff of -20 Hit Rate and -20 Movement Speed for 6s.
- Violent Blow: The percentage of inflicting Stun is increased from 25% to 35% per hit.
- PVE Buff: The Movement Speed bonus is set to 40%.
*Shaman/Summoner/Elementalist/Earth Master
- Rolling Stone: The Cooldown Time is set to 8s in PvE.
- Summon Blesser: The skill can no longer be used in PvP.
- Earthquake: The debuff preventing dashes (both on the ground and while jumping) is removed.
- Spike Wave: The debufff now inflicts -15 Movement Speed/Attack Speed for a duration of 6s.
- Spell Prison:
The Movement Speed debuff has been decreased from 70% to 51% at level 5.
The debuff time has been decreased to 10 seconds.
The Cooldown Time is set to 30s.
The lower levels of the skill have been adjusted accordingly.
- Mega Spike Wave:
The duration of the debuffs preventing dashes is set to 2s.
The Slow debuff is removed.
The incantation time for the following skills has been adjusted:
- Meteor Rain: now instantaneous.
- Volcano: now instantaneous.
- Spell Trap: now instantaneous.
- Elemental Storm: now instantaneous.
- Earthquake: decreased from 0.5s to 0.1s.
- Spike Wave: decreased from 0.5s to 0.1s.
- Rolling Stone: decreased from 0.7s to 0.3s.
- Mega Spike Wave: decreased from 0.8s to 0.4s.
- Spell Prison: now instantaneous.
*Twin Fighter/Twin/Mirage/Jumeaux
- Power Fist: The animation speed is increased.
- Power Weaving : The Cooldown Time is set to 7s in PvE.
=> PvP/BSQ:
- Added maximum Attack Speed values per class in Arena and PvP.
Sentinel: 230%
Destroyer: 260%
Dragoon: 210%
Overlord: 270%
Invoker: 240%
Sorcerer: 240%
Savage: 220%
Ninja: 220%
Jumeaux: 262%
Earth Master: 260%
Sincerely,
The Dragonica team